The only entrance to the quarry.  In the event of a breach, charges in the marble seal the tunnel with rubble.

The only entrance to the quarry. In the event of a breach, charges in the marble seal the tunnel with rubble.

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Site Overview

Welcome to FBP Site Rho-3!

Wings:

  1. Security
  2. Containment
  3. Research
  4. Facilities & Logistics
  5. Other

As you drive up north from Danby, past three checkpoints, watchtowers, and armed guards, a gaping maw opens from the forested hills deep into the mountains. There are more guns and encampments here, too. But instead of facing outward, to stop intruders, these railguns and defensive walls all point toward the dark opening in the marble.

As you mount an electric golf cart and ride in, you begin to feel a faint buzz at the base of your neck. Your balding guide, Frank, turns to you unprompted. “That should be the resonance you’re feeling, now. Even after thirty years down here, you never quite get used to it. But hey,” he says with a flourish of his arm, “it’s what makes this all possible.”

“This” of course is FBP Site Rho-3, colloquially “The Pit”. Part prison, part tomb, part White Sands, it’s where that which cannot be killed, destroyed, exorcised, or otherwise cleansed from the nation ends up. A small army of scientists, the Bureau’s best, dream up custom management systems for every item that comes in.

Subsites

Security and Logistics

Research

Central Research

Central Research

Central Research

As you drive into Central Research, the low-ceilinged tunnel opens to a tall, well-lit cavern. For four stories, glass-walled rooms set into the marble stack above one another, giving the labs a view of a courtyard filled with plant life. Given the pressure-cooker work environment, the central garden is an easily justified expense.

All other wings link to here, and scientists and security personnel bustle through the main intersection.

Sonic research is carried out in conjunction with Psychonatics to develop techniques that build mental resilience in FBP containment teams

Sonic research is carried out in conjunction with Psychonatics to develop techniques that build mental resilience in FBP containment teams

Psychonautics

A dream is more than a dream.

What could it mean?

One of the more mundane applied sciences labs

One of the more mundane applied sciences labs

Applied Sciences

While large amounts of low-risk work happens at FBP Hyde Park, the Applied Sciences division at Site Rho-3 is dedicated to researching and weaponizing magical artifacts. Their focus is on finding ways to turn artifacts into powerful weapons that can be used in the field by agents of the Bureau and military.

Work is dangerous, and security breaches are always a possibility. For this reason, access to applied sciences is an incredibly laborious process of airlocks and blast doors, and the tunnels are lined with explosives ready to seal off the entire wing if all other measures fail.

Facilities

Facilities staff in the midst of an expansion of the Applied Sciences wing

Facilities staff in the midst of an expansion of the Applied Sciences wing

Containment

A - [Redacted]

Ba - Artifact Hall

The Artifact Hall is a large, domed chamber located at the center of Site Rho-3. It is the primary repository of powerful, dangerous artifacts that have been confiscated from around the world. It is here that the artifacts are held in stasis until they can be studied, researched, and contained. The walls of the Artifact Hall are lined with reinforced steel and resonance-damping panels.

Nearby, a quick tunnel links this area to the Applied Sciences wing, giving researchers easy access to the fodder of their curiosity.